10/23/2012
Day 1 of development is over with quite a bit done. Today I’ve managed to get the core of the game engine up and running so the game resembles the original Lights Out by Tiger Electronics. So far I have it displaying a 5×5 grid of two state lights, and those lights react correctly when clicked upon. I’ve also implemented a rudimentary method of storing level data within the game using a minimum of assets and code. Anyways, here’s a screenshot thus far: